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Date: 2019-Jul-22, Monday 03:45 (UTC)It's funny because while I enjoyed the Blaster Master demo on the Switch (and the original BM on the NES back in the day), I tried some of the other Inti games (not Mighty 9) and they felt very generic. I guess they're doing the throwback thing, but... This felt the same way. I feel like maybe even the original Castelvanias felt more fun that Curse of the Moon.
I've only ever played Castlevania on Emulators (I still have Castlevania II from my old roommate who left it in my NES and I guess forgot (apparently so did I til I saw it years later), and Dawn of Sorrow (that was the first one on the DS, right? where you drew sigils to cast spells?) I got maybe like a 1/3 to half way through that.
Since I haven't played Symphony of Night, I guess this would be a good way to experience it in some sense. The collectible/powerup system sounds like something I'd enjoy. Are the stair controls better in this game? I was reminded of how much I hate stairs in CV games in CotM, where you have to do that weird "up" or "down"angle press or walk past. I mean it's doable but... always throws me off LOL.
Thanks for the review, I'm definitely keeping this on my wishlist.