Stellaris random species: a listing
2020-Apr-24, Friday 09:34While Elves of Stellaris hasn't updated for the new expansion yet, I've still been playing a bunch of Stellaris lately. I found some new mods, and one of them was a mod for extra species diversity by addding more possible traits. So I installed it, made a game, and this is W I L D.
Unlike when I'm playing space elves, in my current game my empire is accepting refugees, so I have my founders and a few other species. Here's the current list of species in my empire:
( Science fiction weirdness )
Most of that is just me directly extrapolating from the listed traits, with a little bit of RP thrown in to try to fit them all together. I did find a species that were simultaneously emotionless berzerker sadists, which is definitely
, but fortunately there aren't any of them in my empire.
I tend to play a lot of Stellaris games the same, in a "decadent precursor" kind of way, where I just build fleets and fortress stations and then hide in my borders and spend all my money building ringworlds or whatever, but it's still a lot of fun! Especially if you RP when you play. There was no in-game reason for me to expel the k'taknor or the qravadox, but I figured that a bunch of psychic plant people would refuse to allow them to stay. It's relatively easy to become unstoppable if you survive the early game, and at that point, RP makes the game fun.
I kind of want to play a space opera TTRPG and populate it with species from Stellaris's random generator now.
Unlike when I'm playing space elves, in my current game my empire is accepting refugees, so I have my founders and a few other species. Here's the current list of species in my empire:
( Science fiction weirdness )
Most of that is just me directly extrapolating from the listed traits, with a little bit of RP thrown in to try to fit them all together. I did find a species that were simultaneously emotionless berzerker sadists, which is definitely

I tend to play a lot of Stellaris games the same, in a "decadent precursor" kind of way, where I just build fleets and fortress stations and then hide in my borders and spend all my money building ringworlds or whatever, but it's still a lot of fun! Especially if you RP when you play. There was no in-game reason for me to expel the k'taknor or the qravadox, but I figured that a bunch of psychic plant people would refuse to allow them to stay. It's relatively easy to become unstoppable if you survive the early game, and at that point, RP makes the game fun.
I kind of want to play a space opera TTRPG and populate it with species from Stellaris's random generator now.